Tamar Joshua Rowe ([personal profile] tj_rowe) wrote2009-10-18 09:43 pm
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Yay LARP!

Yay roleplay! That was brilliant, I'm glad we got to talk to those ones - I was running ahead of the party for most of the mission in the hopes of getting a word in edgeways before the humans killed them. Rargh. But, of course, I'm no good at just starting off on a spiel, so Levan kept getting there first and they kept dying and I felt all guilty and stuff. Even when they were attacking us. Conflict! Yay!

I really hope things don't go badly as soon as we leave...

[identity profile] ultharkitty.livejournal.com 2009-10-18 09:03 pm (UTC)(link)
Hey, Levan gave them a choice, often loudly. Recant, fuck off, or die. Simple :P

[identity profile] tamerterra.livejournal.com 2009-10-18 10:04 pm (UTC)(link)
Did you ever use the word 'recant' before you ended up with the nuns?

:P

[identity profile] ultharkitty.livejournal.com 2009-10-19 11:40 am (UTC)(link)
I think that's one she picked up from the Lordites. After all, she did spend quite a long time talking to Sister Mercy...

[identity profile] davine-wrath.livejournal.com 2009-10-18 10:05 pm (UTC)(link)
There were at least two dragonkin who I subbed out rather than kill, I'll have you know!

[identity profile] clericalkender.livejournal.com 2009-10-19 08:19 am (UTC)(link)
Adventurers. They know diplomacy!

[identity profile] favouredenemy.livejournal.com 2009-10-19 03:50 pm (UTC)(link)
"I really hope things don't go badly as soon as we leave..."

From my own experience with larpers, who by necessity make up all the characters in the ShatLeg world, if there's one thing you can rely on, it's that they are useless without supervision.

THIS IS THE TRUE SOURCE OF THE WORLD'S PROBLEMS

[identity profile] davine-wrath.livejournal.com 2009-10-19 07:55 pm (UTC)(link)
So what you're saying is if we remove all the larpers from the system then we win? Is that it's always we should kill the players rather than the characters in the monster briefings?